
It might just be a case of people wanting to clear some of these first before moving on to coop. Otherwise, all the normal verses should be solo-able with selected CPUs if you're at 170k+ CP or something, and even Hard v1 should be as well. Whatever organized groups for hosting there might be, it's possible they'd have dissolved by now, or weren't able to start a last-minute host, so you do have a good chance of getting competent players. One trick I do is to start hosting at the last minute of the raid timeslot so I have a higher chance of people wanting to squeeze conquests to join my run. And so, I do think Ogre should be doable for active players as well. I've already gotten my Shell Book up to LB2, and I'm planning on getting a 2nd and possibly 3rd shell weapon up by the end of Ogre's run. I'm actually one of those people who were able to clear all of Ogre's calendars last time he was here. Other than that, we call him names and have light banter - but that would be regardless of Egely's performance. As for his healing, he's still on par with the other two clerics (more or less), as well.Īs for the amount of respect that /sagg/ gives him, I've only observed one player openly try to overrule his calls during colo. However, the guild can't actually function without him doing shotcalls - at least for hard matches. Kidding aside, he's actually the 2nd lowest rank in the guild, and mostly only logs in for colo. If you want to level your B armor, it will give you some additional power to help you push content and its not that expensive to do so. Redux Grimoire: Darkroom Researcher - Dorothy/Alt(Crusher) (~3/02) What about evolving it A) Currently, you cant. Redux Grimoire: Confined Tropical Fish - Mermade/Alt(Minstrel) (~2/26) Grimoire: Lupercalia's Prayers - Alice/Valentine(Breaker) (~2/26) STEP Grimoire: Magicules Summoning Part 2 - Shuna/Cleric & Milim/Gunner (~3/04)Ĭonquest Event: Crystals of Rejection (~2/26)

STEP Grimoire: Magicules Summoning Part 1 - Rimuru/Sorc & Shizu/Breaker (~3/04)

Were Voice of Cards to be a mobile game, it would find itself trapped into having to continually add new content and stories, rather than acting as a completely self-contained title. Standalone, self-contained games still exist on mobile devices, of course, but you don’t have to scroll far down the user reviews to find mobile users complaining about developers “abandoning” their games if there aren’t regular monthly updates, new content and new ways for players to spend their money. While once Yoko would have absolutely been right to pitch Voice of Cards as a mobile title, the rise of in-app purchases and the enduring popularity of gacha mechanics means that it arguably no longer has a place on today’s phones and tablets - particularly if he wanted to tell a self-contained story. Saito’s (very correct) assertion raises an interesting point about the evolution of mobile games over the years.

#Sinoalice scroll of evolution simulator
By comparison, small-scale passion projects for home computers and consoles are definitely on the rise - including many supported by Square Enix’s own Collective initiative, such as FuturLab’s PowerWash Simulator - and Voice of Cards very much fits into that category. Instead, the expectation for mobile games is for them to be ongoing, constantly developing, continually updated social titles, and since Yoko is already involved with two such titles (SINoALICE and Neir Recarnation) it would likely have a negative impact on his overall workload if he were to add a third to the mix.
